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Storyline Progress

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I’ve posted the first quarter of the plot in the Writing section. It’s definitely a rough draft screen play, some of it is more filled in than other parts. You should not read it if you want to play the game without spoilers—it isn’t a teaser, it’s the draft I’ll be using to produce the game.

A few notes:

I am going to storyboard pretty much everything. Right now there are descriptions that are fairly specific, but I have pictures in my mind of exactly how everything will look. I’ll be coming back through and creating something like a comic book of each scene.

Some parts are not fleshed out. There are vague portions in which I say what should be there, but don’t actually have the detail, especially bits of dialog. The dialog currently there is all placeholder. Dialog is tricky to get right, especially in epic fantasy.

I am going to color code sections. Right now it’s all black, but I’ll be color coding the text to mark cut scenes, playable areas, scripted sequences, and script direction.

There are time continuity problems in this draft. You’ll notice from one scene to the next, the sun and moon are in nonsensical positions. One reason is that the story has moved around a lot. Another is that I tend to write visually: I imagine the action taking place as though I’m watching it, and in doing so I tend to capture the mood by the lighting I see, which depends on the time of day. So if I think something is ominous, I’ll make it dark. If I need a triumph then someone gets back lit by the sun. When you put it together, it doesn’t make sense. I’ll work that out in the next draft.

Here’s the link to the first scene, and you can follow the links at the bottom to see all the scenes that are posted:

Kōtiro Script: The Normal

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